I participated in the 2015 Global Game Jam over the weekend! I worked with a team of talented people to make a video game in just 48 hours. We developed a 3D strategy game called Aztec Vector. The goal of the game is to guide your warrior to the sacred shrine at the end of each level. Look out for boulders and death traps along the way! This was my second time working with Unity3D. I learned a lot about pathfinding and ray-casting during this jam.

Screenshot2 Screenshot3 GGJ2015 Poster
  1. Cronkite News coverage
  2. Aztec Vector - GGJ2015 Entry Page